![]() ![]() Ornatrix MayaSupport for the super popular hair, fur and feathers plug-in for Maya. XGenSupport for Autodesk’s own geometry instancer for Maya. InstancerSupport for Autodesk’s extension for node managing instances of scene objects created by a MASH network. Hair shaderMulti-lobe anisotropic specular using the physically-based Marschener BRDF. Useful for customizing GI or double-sided polygon shading. Ray switchesControl how materials behave for certain ray types. ![]() Physically Based MaterialsFlexible, production-ready shader, compatible with PBR workflows of Allegorithmic Substance and Unreal Engine. Redshift supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. ![]()
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